Our vision is to change current 3D content Web visualization through Ray Tracing.
We enrich visual user experiences with cutting-edge photorealistic rendering.
Ray Tracing
Direct Rendering
Our team aims to facilitate a shift from “just convincing” 3D content presentation to
“properly realistic” 3D Web experiences through ray tracing.
Technology
WebRays is the first generic ray intersection API for the World Wide Web, designed with three goals in mind: Quality, Flexibility & Performance
WebRays can adapt to the algorithm and requirements to achieve the best quality for your scenario.
WebRays is designed as a generic ray intersection API, offering infinite flexibility to the user.
WebRays uses WebGL and is designed to extract maximum performance from your application.
Applications
3D Product Visualization
Jewelry
Furniture
3D Printing
Automotive
Cultural Heritage
Interactive Rendering
Architectural
Interior Design
Games
Education
Rayground: Ray tracing prototyping on the web
Research
Projects
Rayground: Ray Tracing Prototyping on the Web Epic MegaGrants, 2021
LumiBricks: Modular Illumination Transfer for Photorealistic Visualization on Commodity Hardware NSRF PostDoc Scholarship, 2020-2021