Digital-twin for REalistic trAining siMulation Environments in Robotics
MASTER-XR project - Open challenge related to improved working conditions in the workplace
Creating realistic simulation environments is important for proper, effective and safe training of all participants. DREAMER will allow for the 3D reconstruction of physical objects and the embedding into virtual scenes. Our goal is to facilitate the creation of 3D content for populating simulated virtual worlds for realistic, risk-free, training scenarios in robotics.
We are thrilled to share that Phasmatic has received positive feedback on the progress made in Sprints #1, #2 of the DEVELOPMENT/INTERGRATION phases for our funded project, DREAMER. Weโre pleased to announce that weโve successfully advanced to final VALIDATION Sprint #3. A big thank you to the entire team for your hard work and dedication.
We're really excited to announce that Phasmatic will be attending MWC2025 this March 3-6.
Stop by our stand (Booth CS250 - Hall Congress Square Stand) to say hi and find out all about the future of 3D reconstruction & XR training for robotics.
Learn about MWC2025
The DREAMER project was officially launched during an online kickoff meeting on 4 December 2024. The consortium came together to review all of the work to be carried out during the 8 months of the project duration and initiated the first steps to a successful start.
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Excited of being among the winning projects of MASTER-XR (Open Call 1) tackling real challenges in robotics by enabling the creation of realistic and risk-free simulation XR environments. This innovation enhances training scenarios in robotics, ensuring effective and safe learning experiences.
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The DREAMER project has indirectly received funding from the European Unionโs Horizon Europe research and innovation action programme, via the MASTER - Open Call issued and executed under the MASTER project (Grant Agreement no. 101093079).
Rich experience in managing and executing national and european R&D projects
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